Update 2


Update 2 is here!

With some time in the making i feel it's good enough to give it to your hands. So, lets run down what changed, and what is to change yet!


Act 1 reworks - reality check

I promised so things, let's see what happened with them
Armor rework - Well it kinda happened yet kinda don't, let me explain. I wanted to change that every armor will allow you to wear different weapons, it worked well until i got feedback that it was super confusing
"I got a gun, why i can't equip it", system was not good, so i half scraped it. Now system works by having "tactical rig" slot. Equipping rigs in that slot will allow you to wear different types of guns, with are the strongest types of weapons in the game

Sewer rework - Yep, it's there, now it's looks like a sewer and not some kind of cave with creek in it

Class system rework - Also done, it is what it says in This devlog


Support for other platforms.... kinda

With update 2 and all consequential updates i will release versions for Mac and linux users. Hover i will not guarantee it working due to not having ability to test this build. You are kinda on your own here if you are using this builds. You can find and download them at main store page


What's next?

Somewhere in april (maybe faster) i will release update 3 with will be smaller update focusing on improving game, and maybe adding some playable content. Next big update will be update 4 with will add Act 3 and much more, stay tune for future info


Full Patch Notes

For people who want to get into details

----Main changes----

-Added ACT 2 content (maps, items, armor)

-Rework of armor and class system

-Rework of John abbilities

-New loot table for enemies

-Rework of sewers

-Rework of train station

-Reworked boss arena

-Reworked simon says minigame in basement to reapet randomly ammount of time 1~5 rather then always 2

-Fixed a bug where key (mission item) was avialable to select in fight menu

-Removed Retry feature, it was to buggy

-Added full screen functionality

-"Reworked" menius

-Fixed a bug where you could espace boss pig

-New Main menus backgrounds

-Added full screen functionality

-Changed tutorial fight

-Added difficulty options

-Removed Retry feature, it was to buggy

----Balancing changes----

John ralcord rework:

New

1. Extra shield - 30 tp

-Gives extra deffense buff for 5 rounds

-Removed Deffense debuf

2. First aid - 50 tp

-Gives 50% health back

-Gives 50% MP back

3. Enrage

-Select one ally to get "Enrage" status for 6 tours

-Enrage status grands you extra 2 swings of the weapon but you can't use specials

Old:

1. Gamer rage - 20 mp

-Attack buff for 3 tourns

-Remove defense debus

-Gain 30 TP

2. Take a break - 50 tp

-Gives back 35% of health to somebody

3. Taxes

-Takes 50% of enemy health
-Debuf for deffense and attack for 6 tours

Jaiden changes

Nerf to stunts - Now they cost 70 tp

Buff to imortality field - Lasted from 2 round to 4 - NEW last from 4 rounds to 5

Items: Testing drug AB-3 Got it price decresed 150 => 100

Grants new effect - Overloaded - In that state you regenarate tp 40% faster and gain +100% mp

CALOK-B Got it priced incresed 70 => 100

It was completly Redone - Now grants you 2 effects

Adrenaline - Resistance for most enemy special atacks - 3 to 5 turns

Numb - adds 100% healf for 10 to 15 turns

AL-2 got it pricec decresed from 50 => 15

Rather then giving you 100tp it gives you 100% mp

Andrew changes:

Throwing potion changed to heal whole team, price incresed 10 => 45 tp

Kunai got its special tag of 3 hits in total removed

Files

Update 2 - Windows.rar 408 MB
Mar 22, 2023

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